
Hanspeter Meier
the bring back canflipping corp
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Posted - 2013.01.02 16:58:00 -
[1] - Quote
Before reti, it was very easy to do pirate acts in hi-sec. THe player, who you attacked, only earned a killright, when his ship was destroyed. but you loosed more security.
Now, you only lose security status for the attack, not anymore for the destroy of the ship. that is OK. Anoter problem now is the crimewatch, only global flags, no a-b flags. Thats the main problem, why haulerganking died out. You can get attacked by all players, if you loot the wreck. And that is too much, for only stealing loot. A suspectflag should be more awarded for illegal attacks in low-sec. A solution for that is a new flag for looting:
Thief-Flag: When you take anything from a wreck or a can, you will be only a target for the owner of the loot, the corp(also NPC corps), where the owner is in and his alliance(if the corporation is in one). This system is only a player to corp/alliance flag. means, if you take loot from a player, wich is in an NPC corp, you can get attacked by all members of the NPC corp, not only the owner, as it was before reti. If you are in the same NPC corp of the owner, you can legaly take loot from the can, this is to avoid legal attacks by your own corpmembers. you can also legal take loot from a player, wich is in another corp in the same alliance.
in short to say: stealyng loot from a player... ...wich is in a NPC corp; you can get attacked by all members of that corp ...wich his corp is in an alliance: All alliance members can freely attack you ...wich is in a fleet with mixed corps: you can get attacked by the owner and his corp/alliance, and from all fleetmembers without theyr corporations and allys. Newly joined members can attck, until the tmer expiries.
Specials about that: -this flag will be overwrited by suspect and criminal flags -you also get this flag, if you remote assist someone, what is in another corporation on wardec. ->you can get attacked by all wartargets. -a thief flag comes together with a pvp flag - duration: 15 minutes
so and what is, if you steal something from a player, whos in a fleet with rookie players in startercorporations? that is an exeption from the player to corp/alliance flag; you can get attacked by the owner of the can, including corporation and alliance AND by all other members of that fleet, but not from theyr corporations. If anyone joins that fleet, the newly joined members can attack the thief too.
Another problem, that the gankingscene have is the use of disposable alts: I know, its a bannable offence, but it was very hard to find out players, who doing that, to avoid killrights and secpenaltys
the solution:
you cannot delete characters, when they have killrights. A player, who lost his hauler with 20bil cargo, maybe want kill that guy. But he cant, if the character gets deleted. So, no more altrecycling, if they have killrights on it. I know, that will not remove it, but makes it much harder, because you have to wait up to 30 days, till you can delete that alt.
with the changes on the buddysystems, CCP also removd the plex for plex rewards, to avoid the creating of 51 day throw-away accounts without loosing any isk.
the other reason, why peoples recycle alt is, to avoid sec penaltys.
The solution for that: Actually, there is the following access roules:
-2 to .2.5 sec, will be attacked by the localpolice in 1.0 systems -2.5 to -3 sec, will be attacked in 0.9 systems ETC...
That system should be removed from the game, means, you will not get attacked by the navy, when entering a 1.0 system with -4.9 sec If you have a sec under -5, you can only get attacked by other players, not navy or whatever. (Like a permanent suspectflag)
that would make it more useless to recycle alts, when theyr security rating gets low. And the ganked peoples have now more chance, to take vegeance to these disposable alts.
Killrights nerf: They work fine, but onething is not ok; you get a SUSPECTFLAG, if someone use it on you. Using a killright on a player should only give them a LE flag and if you activated it, the "Killright carvear" can also attack the activator for 5 minutes.
And... a Killright can't be made free for all maximum to your corporation or alliance(includes NPC corps too)
A little change on the weapontimer:
this timer should prevent you from jumping throught a wormhole. Its not fair, when you engage an explorer there and he shoots back. After that he stil can escype throught the wormhole. |